Combat Module
Overview
The combat module allows you to modify certain aspects of combat that are usually handled client-sided.
- Adds the ability to disable the 1.8 miss penalty, commonly known as 'hit-delay'.
This is a bare bones module to add support for the legacy-API feature 'LEGACY_COMBAT'.
Available options
DISABLE_MISS_PENALTY
- Whether the player gets a hit delay for a missed hit.
- Values
- Type:
Boolean
- Default:
false
- Type: