Damage Tint
Adds a tint to the screen when you are low on health.
Integration
How to toggle the mod
public void toggleDamageTintExample(Player viewer, boolean value) {
    Optional<ApolloPlayer> apolloPlayerOpt = Apollo.getPlayerManager().getPlayer(viewer.getUniqueId());
    apolloPlayerOpt.ifPresent(apolloPlayer -> this.modSettingModule.getOptions().set(apolloPlayer, ModDamageTint.ENABLED, value));
}Available options
- 
ENABLED- Config Key: enabled
- Values
- Type: Boolean
- Default: false
 
- Type: 
 
- Config Key: 
- 
VIGNETTE_COLOR- Config Key: vignette-color
- Values
- Type: String
- Default: #FFFF0000
 
- Type: 
 
- Config Key: 
- 
VIGNETTE_INTENSITY- Intensity of the tint.
- Config Key: vignette-intensity
- Values
- Type: Float
- Default: 1.0F
- Minimum: 0.0F
- Maximum: 1.0F
 
- Type: 
 
- 
SHOW_VIGNETTE_BELOW- Show the tint when you have less than this amount of health as a percentage.
- Config Key: show-vignette-below
- Values
- Type: Integer
- Default: 100
- Minimum: 0
- Maximum: 100
 
- Type: 
 
- 
HEARTBEAT_AUDIO- Plays a heartbeat, becoming faster the lower your health.
- Config Key: heartbeat-audio
- Values
- Type: Boolean
- Default: false
 
- Type: