Apollo
Mod Options
ParticleChanger

Particle Changer

Change how particles look and work.

Integration

How to toggle the mod

public void toggleParticleChangerExample(Player viewer, boolean value) {
    Optional<ApolloPlayer> apolloPlayerOpt = Apollo.getPlayerManager().getPlayer(viewer.getUniqueId());
    apolloPlayerOpt.ifPresent(apolloPlayer -> this.modSettingModule.getOptions().set(apolloPlayer, ModParticleChanger.ENABLED, value));
}

Available options

  • ENABLED

    • Config Key: enabled
    • Values
      • Type: Boolean
      • Default: false
  • ALWAYS_ENCHANT_STRIKES

    • Config Key: always-enchant-strikes
    • Values
      • Type: Boolean
      • Default: false
  • HIDE_FIRST_PERSON_PARTICLES

    • Hide particles which are emitted in first person (e.g. potion effects)
    • Config Key: hide-first-person-particles
    • Values
      • Type: Boolean
      • Default: false
  • HIDE_BLOCK_BREAK_PARTICLES

    • Config Key: hide-block-break-particles
    • Values
      • Type: Boolean
      • Default: false
  • HIDE_ALL_PARTICLES

    • Simple toggle for clean game rendering. This may cause issues with certain server mechanics being more challenging to see!
    • Config Key: hide-all-particles
    • Values
      • Type: Boolean
      • Default: false
  • SCALE

    • Config Key: scale
    • Values
      • Type: Float
      • Default: 1.0F
      • Minimum: 0.25F
      • Maximum: 2.0F
  • PARTICLE_MULTIPLIER

    • Config Key: particle-multiplier
    • Values
      • Type: Float
      • Default: 1.0F
      • Minimum: 0.25F
      • Maximum: 10.0F
  • HIDE_PARTICLE

    • Config Key: hide-particle
    • Values
      • Type: Boolean
      • Default: false
  • OVERLAY_COLOR

    • Config Key: overlay-color
    • Values
      • Type: Boolean
      • Default: false
  • COLOR

    • Config Key: color
    • Values
      • Type: String
      • Default: #FFFFFFFF