Particle Changer
Change how particles look and work.
Integration
How to toggle the mod
public void toggleParticleChangerExample(Player viewer, boolean value) {
Optional<ApolloPlayer> apolloPlayerOpt = Apollo.getPlayerManager().getPlayer(viewer.getUniqueId());
apolloPlayerOpt.ifPresent(apolloPlayer -> this.modSettingModule.getOptions().set(apolloPlayer, ModParticleChanger.ENABLED, value));
}Available options
-
ENABLED- Config Key:
enabled - Values
- Type:
Boolean - Default:
false
- Type:
- Config Key:
-
ALWAYS_ENCHANT_STRIKES- Config Key:
always-enchant-strikes - Values
- Type:
Boolean - Default:
false
- Type:
- Config Key:
-
HIDE_FIRST_PERSON_PARTICLES- Hide particles which are emitted in first person (e.g. potion effects)
- Config Key:
hide-first-person-particles - Values
- Type:
Boolean - Default:
false
- Type:
-
HIDE_BLOCK_BREAK_PARTICLES- Config Key:
hide-block-break-particles - Values
- Type:
Boolean - Default:
false
- Type:
- Config Key:
-
HIDE_ALL_PARTICLES- Simple toggle for clean game rendering. This may cause issues with certain server mechanics being more challenging to see!
- Config Key:
hide-all-particles - Values
- Type:
Boolean - Default:
false
- Type:
-
SCALE- Config Key:
scale - Values
- Type:
Float - Default:
1.0F - Minimum:
0.25F - Maximum:
2.0F
- Type:
- Config Key:
-
PARTICLE_MULTIPLIER- Config Key:
particle-multiplier - Values
- Type:
Float - Default:
1.0F - Minimum:
0.25F - Maximum:
10.0F
- Type:
- Config Key:
-
HIDE_PARTICLE- Config Key:
hide-particle - Values
- Type:
Boolean - Default:
false
- Type:
- Config Key:
-
OVERLAY_COLOR- Config Key:
overlay-color - Values
- Type:
Boolean - Default:
false
- Type:
- Config Key:
-
COLOR- Config Key:
color - Values
- Type:
String - Default:
#FFFFFFFF
- Type:
- Config Key: